Written by Yumi Hotta
Art by Takeshi Obata
200 pages, black and white
Published by Viz
There are some series that, over time, I’ve grown bored with. It’s the same thing over and over again, and I’ve just hit that point where I don’t care. Twelve volumes in, though, I find myself a little amazed (and quite pleased) that this is anything but the case for Hikaru no Go. Yumi Hotta and Takeshi Obata have just crossed the halfway point for their saga to master a board-game, and I’m dying to see just what happens next.

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